About me
I'm a game designer and game programmer, who loves making games and learning new stuff helping me craft unique and cool gaming experiences. I like to consider myself as a problem solver that constantly seeks new challenges to surpass : I absolutely adore finding my way out of though design, technical or creative encounters through simple and intuitive solutions.
I have tons of ideas and love creating appealing and original mechanics, thinking outside of the box is my jam, and I always try to lean towards innovative approaches.
I truly love all aspects of game development and I'm eager to learn every part of it in order to better understand how my skill could go hand in hand with people I work with. Yes, even if I do enjoy working on personal projects, teamwork is where I feel the most comfortable in.
So, if you are interested in my profile, or just want to chat a bit, feel free to contact me, I'm already excited to talk with you !! :)
Projects
Here you can find some projects I worked on !


This project was made during my final year in school, with a group of four people and I was in charge of the system design and the programming. It was made using Unity and I learned a lot during its development, reinforcing my game dev skills.


Rogue Snake is a really small game that I made in about a week, that takes the base concept of a Snake game but adds some roguelike elements.


This is a simple recreation of a level that could be found in Dark Souls 3, made in Unreal Engine 5.


It's a little game made during Ludum Dare 58 where you have to mine ores to get money to upgrade your tools to collect more ores !






